UX Design

BrainSprout

A comprehensive online learning app
Screenshot of video lesson
My role

UX/UI Research & Design

Tools
Figma, FigJam, Miro, Lookback, ChatGPT
Mento Design Academy project
BrainSprout is a comprehensive learning web app designed to create an engaging and inclusive learning experience for career professionals.

Problem

Learners struggle to achieve their goals effectively with current online tools

Online learning has the potential to help close widening educational and economical gaps, but current solutions don’t provide consistent features to keep learners engaged, particularly for long courses.  Learners struggle to stay focused and have difficulty managing course load and time expectations, resulting in burnout and quitting.

Solution

Prioritize features that help lower barriers for people to achieve their goals

BrainSprout offers a comprehensive online learning system with a minimal interface that helps Learners stay focused and engaged.  It provides features for people of various learning types, and strives to address challenges effectively.

Discovery

To dig past my surface-level knowledge around the topic of online learning, I dove into research and competitor analysis

Education is the most powerful weapon which you can use to change the world

In my American Dilemmas college course, we studied societal issues such as education.  It was clear that education can significantly lower barriers for people, close income gaps, and help build a better society.

Widening inequality in education extends into adulthood

Image from The New York Times showing school children standing on different platform levels to depict educational inequality
Image source: NYT
Research highlights increasing gaps in education inequality in K-12 students, a widening disparity that’s reflected in the participation of adult learning between low and high-skilled adults. Disadvantaged students are also more likely to lack reliable internet and digital skills, continuously leaving them further behind.

Digging deeper, I discovered online students are older than I had expected

I was surprised to find nearly half of students in U.S. higher education are over 25 and the average online student is 32 years old.
Online learning statistics

Top challenges of online learners

Motivation
  • Feelings of isolation
  • Lack of support
  • Lack of engagement
Time
  • Struggles with work life balance
  • Balancing work and studies
Technical challenges
  • Reliable internet at home
  • Computer and digital tools at home
  • Digital skills
Note: Financial obstacles are outside of the scope of this project.
Additionally, as an avid online learner since 2014, it was only fitting that I choose online learning to pursue my UX career.  However, during this time, I faced challenges and frustrations myself.
Thinkific platform with expanded left menu displaying course overview but no time estimates

Bootcamp frustrations:

"My courses" page of Coursera, showing 3 courses and pagination of 25 pages to click through

Coursera frustrations:

  • Only 3 enrolled courses viewable at a time
  • Forced to click through twenty-five pages to go through all my enrolled courses!
  • No clear indication that saving is a paid plan only feature

Scouting the competitors revealed inconsistent and lacking solutions

I researched competitors to learn:

  • What current solutions are already out there? 
  • Where do they not match the needs of online Learners? 
  • What sets one apart from another?
Competitor analysis table showing Coursera, Udemy, LinkedIn Learning, and Khan Academy with different feature availability for things like downloading content and transcript for videos
Competitor analysis shows that current solutions vary widely across devices and applications, even within a single company.  I wanted to ensure that features stay consistent for my solution.  However, due to a lack of mobile participants, I’ve focused on having comprehensive web app features for this project.

Ideation

To retain information, we need to stay engaged

I reached out to various social media groups, chat groups, and my personal network to recruit people and spoke with 9 participants to help me understand real challenges.

During these interviews, three themes stood out to me:

1. Staying focused

  • Participants want to stay engaged with their lessons, in order to retain information better
  • Participants dread lengthy lectures and readings, preferring shorter formats.
  • Participants shared tools that helped them stay focused, such as text-to-speech players.

Screenshot of website with Speechify Chrome extension in use

2. Tracking progress and feedback

  • Learners wanted to see they progress and feedback as they worked, to keep them motivated and organized
  • Learners wanted accurate time estimates for lessons and courses, in order to manage expectations and plan their schedules

3. Searching with uncertainty

  • Learners wanted to find content even when they couldn’t remember exact terminology 

Design

Refining ideas with testing

I conducted concept and usability tests with 5 participants. The data from the user testing uncovered 5 major areas for improvement.

1. A floating audio player and simplified reading indicator helped reduce clutter

Initially, the inspiration from my original design didn’t translate well. 
Screen of first reading features implementation feature
Screenshot of mobile Libby app that shows audio reading progress

Concept testing the original idea

Idea 1: Audio player

Idea 2: Reading progress indicator with clicking to bookmark

Feedback: 

  • The audio and progress indicator took up a lot of screen real estate, distracting users from the lesson
  • Participants were confused and thought the progress indicator correlated with the audio player.  They were also unable to discover how to use it to bookmark
Screen of first iteration of  reading lesson features

Iteration 1: 

  • Moved audio player to use empty white space on side
  • Reduced reading indicator to a progress line

Feedback: 

  • Users still found the progress reading indicator confusing, the bookmarks were hard to see and the triangle marker was confusing

2. Using proximity established a closer relationship between the reading and progress indicator 

High fidelity screen of reading lesson with vertical reading progress indicator aligned close to page margin

Usability testing my design

Before:

  • Rotated reading indicator vertically to take advantage of white space in margin
  • Used pins instead of bookmarks so they could stack more easily.  Took a small risk, since I wasn’t sure if users would pick up on what this would be

Continued struggles with executing the progress indicator and bookmarking feature

Feedback: 

  • “I saw it, but I didn’t know what it was, so I ignored it”
High fidelity screen of reading lesson with vertical reading progress indicator aligned close to right margin of reading lesson

After:

  • Moving indicator closer to text eliminated confusion
  • Hovering over the indicator prompts helpful tooltip and pin to bookmark

After much thinking and pacing, I had a lightbulb 💡moment and finally found an effective  solution that users liked!

Feedback: 

  • Users said that they thought they’d quickly understand and get used to pins for the bookmarking feature

3. Comprehensive search displays related content in the side pane

I wanted to digitally mimic the idea of dog-earing, so if a user were reading a lesson and wanted to quickly review a related concept they remembered, they could quickly search and view both the concept and the original page (like holding your place in a book while you flip through other pages for a term or reference)
Screen of "dog earing" idea attempt

Concept testing “dog-earing” idea

Before:

  • Search results would open on left
  • Original page users were on would continue to display on right

Feedback: 

  • Idea did not translate well digitally and users were confused
  • Users expected right pane to display information correlating with selected search result on left
Screen of updated search flow

After:

  • Updated the flow to display content in the right pane that correlates with the selected result in the left pane

4. Used an internal discussion feature, rather than third-party chat apps

I wasn’t sure if it would be worth the time and investment of developing an internal discussion tool when there are so many robust apps like Discord and Slack.  I wanted to see if users would enjoy using an advanced third-party app.
Screen of external discussion feature exploration

Concept testing discussion feature options

Feedback:

  • Users valued being able to ask questions directly from the lesson page without having to navigate elsewhere or download other tools
Screen of updated discussion feature to internal

After:

  • Discussion feature is internal, based on previous user feedback

5. Separated assignments page into 2 sections

Screen of assignments page before

Before:

  • One section with all submitted and upcoming assignments

Feedback:

  • Users liked the concept of having a single source to see assignments and feedback
Screen of assignments page after

My pilot run of usability testing sparked the idea to create an “upcoming work” section

After:

  • Divided assignments page into 2 sections - one for submitted work and another for upcoming

Feedback:

  • Users found the division useful

Final designs

Putting it all together in high fidelity

Subtle yet impactful interactions let users access many features without distracting screen clutter

  • The main navigation disappears and lesson options bar compresses and “sticks” to the top as a user scrolls down
  • Users are able to access more features under the “more options” button, such as downloading lessons

Features to help users retain information

  • Audio option help users stay engaged with content, especially valuable for neurodivergent learners
  • Reading progress indicator and bookmarking allow users to see how long they have left, mark important sections, and return to a lesson with ease

Accessibility and Inclusivity

In addition to these solutions, I worked on including inclusive features for lessons (bionic text, audio only options, etc).  Check out my case study for these here (coming soon)

Conclusion

Final thoughts and future visions

Key takeaways

  • I really enjoyed working on a project that has the potential to positively impact people
  • I learned the importance of adapting to new findings based on ongoing research and feedback, recognizing potential flaws in original success metrics
    • For example, online completion rates of online courses are not a good measure of success, since not everyone’s goal is to complete a course, but to learn something specific
  • Interactions and user flows are much more complex than I had imagined and I definitely gained an appreciation for competing products already out there!

Caveats

  • Limited resources skewed my interview participants to higher-income individuals with post-secondary degrees or white-collar jobs
  • Studies with more diverse socioeconomic backgrounds might alter findings on common user challenges
  • Limited interview pool did not use mobile devices despite millions of users leaving reviews for various learning apps

Going forward

There are SO many potential areas to explore going forward! Including…

  • How AI can help learners with scheduling and answering questions in discussion forums
  • Talk to a more diverse group of people, including socioeconomically disadvantaged, to understand their unique challenges 
  • Mobile solutions are a must - consider inclusivity and the Next Billion Users
  • How can we provide more accurate time estimates for lessons? Perhaps a feedback and rating strategy?
  • Implement a nudging and scheduling feature. Nudging can help improve engagement by 30%!